If you’ve ever wanted to make a game, you owe it to yourself to attend the Global Game Jam. In short, you show up at a designated space, make impromptu teams, and spend 48 hours working on a title based around a theme. (For example, this year’s theme was ritual.) It’s basically the camp experience for game developers, and it’s a wonderful way to grow. There are few events that bring out so much camaraderie and creativity in people and it’s a must in my calendar.

In Vancouver, we’re lucky to have the Tree of Audio, which acts as an audio house, taking in requests from teams that need custom sound. It’s a tremendous amount of work – this year we worked on 55 games between 20 of us – but it allows us to tackle several projects instead of joining a single team.

Above you’ll find four of my favourite tracks from the weekend, with game genres ranging from god simulators to Mega Man clones. Enjoy, and if you ever want to talk about music for your games or films, do give me a shout. I’d love to hear from you!

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